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Game QA Partner · Singapore

We test games.
You ship greatness.

Evritest is a boutique game QA studio built on 16+ years of AAA production experience. Every bug found is a checkpoint closer to an amazing player experience.

Checkpoint
Focus
Challenge
Verify
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Services

Full-spectrum QA
for every build

From day-one functional testing to final certification — we cover the complete QA pipeline so you can focus on making great games.

Evritest mascot
What We Do

We don't just run test cases.
We protect your launch.

Functional QA

End-to-end gameplay testing across platforms — PS5, Xbox Series X/S, PC, and mobile. We find the bugs that kill your reviews before players do.

Compliance & Certification

Platform submission support for Sony, Microsoft, and Apple/Google. We know the TRC/TCR checklists and guide your title to cert on the first pass.

Test Strategy & Documentation

Test plans, bug taxonomies, regression suites, and QA pipelines built from scratch or audited and improved. AAA-grade process for indie and mid-size teams.

QA Consulting & Embedded Lead

Need a senior QA voice in your sprint without a full hire? We embed with your team, own the QA pillar, and scale up or down as you ship.

End-to-End Game QA Services

From pre-production to live service

We cover every stage of quality assurance across all platforms and game types.

🕹️

Functionality Testing

End-to-end functional validation of all game features — mechanics, UI flows, game logic, progression systems and edge case coverage.

GameplayUI/UXEdge Cases

UAT — User Acceptance Testing

Full UAT coverage ensuring your game meets design intent, player expectations and stakeholder sign-off criteria before release.

Sign-offDesign IntentRelease
🏆

Console & Platform Compliance

TRC/TCR certification testing for PlayStation, Xbox and Nintendo. App store compliance for iOS and Android — primary and secondary store checks included.

TRC/TCRSonyMicrosoftNintendo

Performance Testing

Server-side and client-side performance benchmarking — FPS stability, load times, memory profiling and network performance under simulated real-world conditions.

FPSMemoryNetwork
🔄

Regression Testing

Structured regression cycles ensuring every build update doesn't break existing functionality — critical for live service titles with continuous updates.

Per-buildJiraLive Service
🌐

Online & Multiplayer Testing

Server stability, matchmaking, latency, session management and concurrent player load testing — end-to-end network QA for online titles.

MatchmakingLatencyLoad Testing
📊

Telemetry & Live Ops QA

Validation of in-game analytics events and DNA events in real time — ensuring your live ops data is accurate and your game economy behaves as intended.

AnalyticsLive OpsEconomy
🖥️

Game Server Testing

Dedicated server validation — health checks, load testing, failover scenarios and backend stability under production traffic conditions.

BackendFailoverProduction

Ready to start testing?

Tell us about your game and we'll scope the right service package for your timeline and budget.

Work

Titles shipped.
Quality delivered.

A track record built inside AAA studios, now applied to every project — from indie day-one builds to live-service games with millions of players.

Evritest mascot

10 games shipped across browser, prototype, and Android platforms. Full-cycle QA — test planning, regression, and release validation on every title.

🌟
Superstar Games · Founder's Studio

Superstar Games

10 shipped titles across browser, prototype, and Android. Sole developer and QA — from test planning to release. Every build verified end-to-end before going live.

10
Games Shipped
3
Platforms
Solo
Dev + QA
Your Game Here

Evritest is actively taking on new QA partners. Indie, mid-size, or live service — let's talk.

Before Evritest existed, this is what shipped. The QA experience behind every Evritest engagement.

Ubisoft Singapore · 2024

Skull & Bones

Open-world naval action game. Led QA across PS5, Xbox Series X/S, and PC. Console compliance, regression testing, and live-service validation across multiple patches.

3
Platforms
AAA
Scale
Live
Service
🎯
Ubisoft · 2026

The Division Resurgence

Free-to-play mobile shooter. QA across Android, iOS, and PC. Monetisation flow validation, performance testing on low-end devices, and live-ops quality verification.

3
Platforms
F2P
Model
M+
Players

What QA looked like on these titles

Both titles shipped under tight live-service timelines with weekly patch cycles. QA had to move at dev velocity while maintaining zero tolerance for P1 issues reaching players. Here's how that worked in practice:

Console Compliance

Sony and Microsoft submission requirements checked and signed off for every major patch. Zero submission failures.

Regression at Speed

Full regression suite run on every build before release. Critical path tested within hours of build delivery.

Cross-Platform Parity

Feature parity and performance consistency validated across all target platforms including Steam Deck.

Live Ops QA

In-game events, monetisation flows, and seasonal content validated before each live deployment.

Your game could be next.

Whether you're pre-alpha or heading to gold master — let's talk about what QA looks like for your project.

About

Built by someone who
has been in the room.

Evritest exists because indie and mid-size studios deserve AAA-quality testing — without the AAA price tag.

Evritest mascot
Kousik Karthikeyan
Kousik Karthikeyan Dhanakkodi
Founder · Evritest · Singapore
Titles Shipped
Skull & Bones — PS5, Xbox Series X/S, PC
The Division Resurgence — Android, iOS, PC
The Founder

16 years of production judgement, applied directly to your game

I am Kousik — founder of Evritest. I spent 16+ years in the games industry, most recently as QA Lead at Ubisoft Singapore, where I led QA on Skull & Bones and The Division Resurgence across console, PC, and mobile.

I have built QA processes from zero, managed distributed teams, led console compliance for Sony and Microsoft submissions, and validated monetisation flows on live games with millions of active players.

Every engagement at Evritest is reviewed by me personally. You're not buying a team of strangers — you're buying 16 years of production judgement applied directly to your game.

16+
Years in Games
6yr
Ubisoft Singapore
20+
QA Members Trained
CSM
Certified Scrum
View Full Portfolio ↗
// Why Evritest

QA Expertise
Built Inside
AAA Studios

Evritest isn't a testing factory. We're game industry veterans who have shipped real AAA titles under real production pressure — and built the QA processes that made those launches possible.

"We don't just find bugs. We build the infrastructure that stops them reaching your players."

Our founder spent 6 years at Ubisoft Singapore as QA Lead — building performance testing frameworks from zero, reducing build pipeline time by 61%, running QA across 5 international studios simultaneously, and shipping across console, PC and mobile.

That's the experience behind every engagement at Evritest.

Values

The principles behind every test

Checkpoint Thinking

Every milestone is a real checkpoint, not a rubber stamp. Progress only happens when quality is genuinely confirmed.

Player-First Focus

Every bug we file, we ask: does this hurt a real player? We test with the same eyes as your audience.

Challenge the Build

We don't just follow the happy path. We stress, break, and push every system to find what players will inevitably find.

Verify Everything

Nothing ships on assumption. Every fix is verified, every regression checked, every build signed off deliberately.

🤝

Teammate Not Vendor

We integrate directly into your Jira, Slack, Discord — and communicate like a teammate, not a contractor.

📊

Data-Driven Reports

Every report has repro steps, severity ratings, screenshots, and video when needed. No vague tickets.

Let's Playtest

Ready to ship
with confidence?

Tell us about your game and we'll scope a testing plan that fits your timeline and budget. No fluff, no bloated retainer.

Evritest mascot

Get in touch

Whether you need a full QA plan or just want to talk through what your game needs — I'm available and responsive.

📍

Location

Singapore · Remote-friendly · Async

Send a message

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